
Siftables are sets of cookie-sized computers with motion sensing, neighbor detection, graphical display, and wireless communication. Siftables act in concert to form a single interface: users physically manipulate them—piling, grouping, sorting—to interact with digital information and media. Siftables provide a new platform on which to implement tangible games.
Authors: David Merrill and Jeevan Kalanithi
Affiliation: Sifteo (company) – Formerly at MIT MediaLab
Project page: http://sifteo.com/
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